History

The history of the known world is fragmented and poorly documented. As there are no days in the known world, events in the past are recorded and chronicled by generations. Because of generational variation across cultures, these can only be compared interculturally through 'anchoring events' which are recorded in multiple sources.

= Precursor Eon =

= Human Eon =

Age Unset
(the world is devoid of humans, apart from what would later come to be Idbek)

First Atrial Exodus
(the first human civilization cowers, fleeing their trans-atrial homeland in an act of desparation)

First Reconquest
(phthorean settlements launch a reconquest of the Sipid Islands and Idbek, beating back the looming threat. Many Phthoreans and Sipid islanders return to their ancestral home, but many more choose to stay, entranced by the wonders of the known world)

Empire of Ash
(armed with conquassion, out of the Ashsparge emerges a belligerant empire. They conquer South Adustia and expand further)

Second Atrial Exodus
(something drives out the proto-Idbekians once more. They commense a secondary colonization of the world, battling the descendants of the first exodus)

Clearwater Exodus
(the skysea unleashes a torrent of freshwater rain around the sunspire. The torrent lasts for countless generations, destroying the first foam fens)

Solenoid Revolution
(historical documents from Ashsparge, the Peritelmic, and even the Nymphs of the Fluke record tales of a 'King of Winds', who blew away steel arms without lifting a finger. With hindsight, he was likely the first man in the world to discover electromagnetism)

Ashsparge Eruption
(the Empire of Ash is left headless with their capital under molten rocks. Their subjugated people revolt with intercontinental help)

Anachronistic Harrowing
(the Nymphs and Peritelmic record 'flying worms' that snatched entire villages on invisible arms. The description matches the modern Starslayers, but they would not exist for another two thousand generations)

Second Reconquest
(Sipid islanders return to what would become Idbek)

The Flame Tempest
(the first Peritelmic destroy eachother and wreck North Adustia in a chemical war. Chlorinated skies are visible as far as the Ashsparge)

Cults of Ignorance
(Cults and religious personalities spring forth to preach against the use of technology, forcefully locking their continent from conducting further science. This marks the end of what most scholars would regard the first Adustian dominance)

First Stellar Church
(The arrival of the Ludibrian Constellation marks the beginnings of starhailing)

Fellstar Sighted
(The Fellstar is documented as being ferried to the sea over seven generations by a troop of 'star-polychaetes' which made a watersprout visible from the Fluke Peninsula)

Tripartite Schism
(The First Stellar Church fragments into orthrodox starhailing, star communion, and Fellstar's Spawn. The last contest this documentation, insisting the Fellstar created humanity.)

Mission to Nowhere
(In a record corroborated by no other source, the Church of Star Communion mentions a thousand-generation missionary project to a continent in the Catarctic Ocean. This continent has never been identified, but the native relics held in Wallside Seat are undoubtedly both exotic and genuine)

Ludibrian War
(The fate of Ludibria is determined by a holy war between starhailers and empyreans. The latter win through radiance and subject the former to countless generations of the cruelest torture)

Heseriarch's Rapture
(Arch Deacon of the Starslayers activates a colossal riftmaker on Heseriarch's Peninsula, making the entire land bridge to Ludibria vanish.)

The Miskindling
(The sunspire is usurped from the centre of the world and moves to the middle of the Catarctic Ocean. Abominations move out of the abyss left in the sunspire's borehole and humans move in)

First Deluge
(The first record of stormriders and the Delugial Cycle comes from the Ashsparge, commenting on the sudden appearance of floating disembodied heads. Prior to this, heads and sandfish apparently never existed)

Empire of the Two Realms
(Glasswalker colonists, in uneasy coalition with the first borehole settlers, proclaim their soverignty over both the abyss and the betweenlands. They defend their claim with a novel and terrifying new sorcery - telekinesis)

Fellstar Bubble
(A joint record between Fellstar's Spawn and, unprecedentedly, Cyr, records the creation of the Fellstar Bubble through mindgoaded heads, the oldest known instance of telekinetic building. Prior to this, Fellstar's Seat was a floating city)

Starfall's Birth
(Sea levels rise across the world, causing alarm to those who live around the coast. In the distant west, Imian settlements are greeted by preachers who claim to seek asylum from the Third Stellar Empire, a polity dead for 1200 generations)

Subterranean Elucidation
(Precursor ruins less than a hundred generations old are found in caves surrounding the borehole. The technology unveiled proves instrumental to the Ludibrian campaign. Tentative living precursors were discovered, babbling about peaceful cooperation. They are killed and displayed as war trophies)

Harrowing of Imia
('Caelar trainsnakes took a whole vassal state', writes the 9th Duke of Krāñatā, '...it is impossible to resist abduction, none can shake off their unseen grasp')

The Shrouding
(The sunspire's light levels suddenly lower. Most of the world is plunged into a literal and physical dark age, but Imia thrives as the only continent where agriculture remains highly viable)

Panicked Rapture
(Starfall Island is cleaved by several disparate riftmakers, causing a global drop in sea level. Last words of the 34th Archdeacon gives a cryptic promise to evangelize beyond time and space)

The Rekindling
(The sunspire returns to its former location and brightness, utterly annihilating the Empire of the Two Realms in flames and debilitating the Imian civilizations, left with nothing but a cold darkness. The rest of the world rejoices with unparalleled joy as life returns to normalcy as had been described by century-old texts)