Glasswalkers

Pastoralists in an inhospitable glassed wasteland. They revile their pantheon of fungal gods for bringing them into existance, and seek their end.

Belief System
The glasswalker creation myth is centered around a war between various fungal gods that destroyed the old world and created the current one in which they live. Humans journied to the current world through a vast nothing in a hollowed vessel from the old. They thus revile their pantheon of gods for creating the harsh circumstances in which they live.

Glasswalkers creates deific statues out of glass in order to destroy them in festivals. Similarly, they partake in hallucinogens in order to communicate with - insult - their gods

Glasswalkers believe the sunspire is a divine weapon once used to punish the known world, but can be used for sacrilegious ends. They believe it is the duty and destiny of humanity to eradicate the gods and create a better world anew with the full might of the sunspire. A few glasswalkers have participated in telekinesis, but as strongly telekinetic symbionts are only found to the north of the sunspire, the lack of knowledge results in few taboos in its usage. Glasswalker telekinetic sorcerers believe it to be they key in slaying the gods.

Agriculture
Glasswalkers are primarily pastoralists. They raise flybeasts and sandfish for meat and hide, but also farm glassworms, radiotrophic shipworms that live at the edges of the killzone. Most common glassworm cultivars are a species of juicy, water-retaining, melon-like animal.